Honkai: Star Rail Wiki and Database | Prydwen Institute (2024)

Prydwen.gg is a wiki and database for Honkai: Star Rail, a HoYoverse turn-based space fantasy RPG. Check out our guides, character reviews, tier list and more!

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STARRAILGIFT

50 Stellar Jades + EXP materials

Released on 26.04.2023

QBJTY77MN9T7

50 Stellar Jades + 10k Credits

Released on 19.04.2024

5AJTZPPMN8VB

50 Stellar Jades + 10k Credits

Released on 19.04.2024

VAJEGY4MNMDK NEW!

50 Stellar Jades + 10k Credits

Released on 08.05.2024

Event Timeline

Current

Event Duration: 2024/04/15 04:00:00 – 2024/05/27 03:59:00 (server time)

Memory Turbulence: After every attack launched by an ally, apply 1 stack of Memory Imprint to all enemies. Enemies with Memory Imprint receive 5% more DMG. This effect stacks up to 6 stack(s). When Memory Imprint stacks to maximum stacks, immediately deal DMG based on a certain percentage of each enemy's respective Max HP 1 time to all enemies. When enemy targets enter battle and other units in the field currently have Memory Imprints, the new enemies will receive the same number of Memory Imprint stacks as those on the field. At the start of every wave of Cycle, remove Memory Imprint from all enemies.

Event Duration: 2024/05/22 04:00:00 - 2024/05/28 03:59:59 (server time)

Description: During the event, Planar Ornaments obtained from the immersion device will be doubled when challenging the Simulated Universe. The number of daily triple reward opportunities is limited and can be viewed on the Planar Fissure event page.

Event Duration: 2024/05/08 15:00:00 - 2024/05/29 11:59:00 (server time)

Featured 5★ character:

Featured 4★ characters:

Event Duration: 2024/05/08 15:00:00 - 2024/05/29 11:59:00 (server time)

Featured 5★ Light Cone:

Every time any ally attacks, the wearer gains 1 stack of Cantillation. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by 3/3.5/4/4.5/5%, stacking up to 5 times. When the wearer uses their Ultimate, removes Cantillation and gains Cadenza. Cadenza increases the Wearer's ATK by 48/60/72/84/96% and all allies' DMG dealt by 24/28/32/36/40%, lasting for 1 turn(s).

Source: Event Warp (limited)

Featured 4★ Light Cones:

Increase the wearer's CRIT Rate by 8/10/12/14/16%. The wearer deals 24/30/36/42/48% more CRIT DMG to enemies that are currently DEF reduced or Slowed.

Source: Event Warp (limited)

For each time the wearer hits the same target, DMG dealt increases by 8/10/12/14/16%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.

Source: Stellar Warp

Increases the wearer's Effect RES by 16/20/24/28/32% and increases Outgoing Healing by an amount that is equal to 33/36/39/42/45% of Effect RES. Outgoing Healing can be increased this way by up to 15/18/21/24/27%.

Source: Stellar Warp

Event Duration: 2024/05/08 15:00:00 - 2024/05/29 11:59:00 (server time)

Featured 5★ character:

Featured 4★ characters:

Event Duration: 2024/05/08 15:00:00 - 2024/05/29 11:59:00 (server time)

Featured 5★ Light Cone:

Increase the wearer's CRIT Rate by 18/21/24/27/30% and their follow-up attacks' DMG by 30/35/40/45/50%. After the wearer uses a follow-up attack, apply the Tame state to the target, stacking up to 2 stacks. When allies hit enemy targets under the Tame state, every Tame stack increases the CRIT DMG dealt by 12/14/16/18/20%.

Source: Event Warp (limited)

Featured 4★ Light Cones:

Increase the wearer's CRIT Rate by 8/10/12/14/16%. The wearer deals 24/30/36/42/48% more CRIT DMG to enemies that are currently DEF reduced or Slowed.

Source: Event Warp (limited)

For each time the wearer hits the same target, DMG dealt increases by 8/10/12/14/16%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.

Source: Stellar Warp

Increases the wearer's Effect RES by 16/20/24/28/32% and increases Outgoing Healing by an amount that is equal to 33/36/39/42/45% of Effect RES. Outgoing Healing can be increased this way by up to 15/18/21/24/27%.

Source: Stellar Warp

Event Duration: 2024/05/17 4:00:00 - 2024/06/03 3:59:00 (server time)

Description: Trailblazers can receive daily rewards by assigning characters to complete the 24 event assignments.

Event Duration: 2024/04/29 04:00:00 – 2024/06/13 03:59:00 (server time)

Memory Turbulence: Accumulate the amount of DMG dealt by allies' follow-up attacks. When this DMG amount reaches 100%, deal a set amount of DMG to all enemies.

Event Duration: After 2.2 update - 2024/06/17 3:59:00 (server time)

Description: Trailblazers can receive daily rewards in the Travel Log each day after logging in to the game. Rewards will be unlocked in sequential order according to the accrued login days of the Trailblazer.

Event Duration: After 2.2 update - 2024/06/18 3:59:00 (server time)

Description: Trailblazers can receive daily rewards in the Travel Log each day after logging in to the game. Rewards will be unlocked in sequential order according to the accrued login days of the Trailblazer.

Event Duration: 2024/05/13 04:00:00 – 2024/06/19 03:59:00 (server time)

Memory Turbulence: After every attack launched by an ally, applies 1 stack of Memory Imprint to all allies. Allies in the Memory Imprint state deal more DMG. This effect stacks up to a certain number of times. When Memory Imprint reaches max stacks, immediately regenerate Energy for all allies. The Energy regenerated by this effect can exceed the target's Max Energy. At the start of every wave of Cycle, remove Memory Imprint from all allies.

Upcoming

Event Duration: 2024/04/29 04:00:00 – 2024/06/13 03:59:00 (server time)

Memory Turbulence: Increases DoT taken by enemy targets. Enemy targets that receive DoT have their DMG dealt reduced. After they are attacked, their action is Advanced Forward.

Event Duration: 2024/05/29 4:00:00 - 2024/06/17 3:59:00 (server time)

Description: Trailblazers need to defeat as many enemies as possible within a limited number of cycles.

Event Duration: 2024/05/29 15:00:00 - 2024/06/19 11:59:00 (server time)

Featured 5★ character:

Featured 4★ characters:

Event Duration: 2024/05/29 15:00:00 - 2024/06/19 11:59:00 (server time)

Featured 5★ Light Cone:

Increases the wearer's Break Effect by 60%. The Break DMG dealt by the wearer ignores 20% of the target's DEF. When the wearer's Break Effect in battle is at 150% or greater, increases their SPD by 12%.

Source: Event Warp (limited)

Featured 4★ Light Cones:

Increases DMG dealt by the wearer by 20/25/30/35/40%. The wearer also deals an extra 20/25/30/35/40% of DMG to enemies with a higher HP percentage than the wearer.

Source: Stellar Warp

Increases the wearer's ATK by 16/20/24/28/32%. When the wearer defeats an enemy, the wearer's CRIT DMG increases by 24/30/36/42/48% for 3 turn(s).

Source: Stellar Warp

The wearer is more likely to be attacked, but DMG taken is reduced by 16/18/20/22/24%.

Source: Stellar Warp

Event Duration: 2024/05/29 15:00:00 - 2024/06/19 11:59:00 (server time)

Featured 5★ character:

Featured 4★ characters:

Event Duration: 2024/05/29 15:00:00 - 2024/06/19 11:59:00 (server time)

Featured 5★ Light Cone:

Increases the wearer's Max HP by 24/28/32/36/40% and Energy Regeneration Rate by 12/14/16/18/20%. When the wearer's HP is decreased, increases the DMG of all allies by 9/10.5/12/13.5/15% for 2 turns. At the beginning of each wave, restores HP equal to 80/85/90/95/100% of HP already lost by the character themselves for team.

Source: Event Warp (limited)

Featured 4★ Light Cones:

Increases DMG dealt by the wearer by 20/25/30/35/40%. The wearer also deals an extra 20/25/30/35/40% of DMG to enemies with a higher HP percentage than the wearer.

Source: Stellar Warp

Increases the wearer's ATK by 16/20/24/28/32%. When the wearer defeats an enemy, the wearer's CRIT DMG increases by 24/30/36/42/48% for 3 turn(s).

Source: Stellar Warp

The wearer is more likely to be attacked, but DMG taken is reduced by 16/18/20/22/24%.

Source: Stellar Warp

Event Duration: 2024/06/07 04:00:00 – 2024/06/14 04:00:00 (server time)

Description: During the event, Golden and Crimson Calyx will give double rewards.

Event Duration: 2024/06/10 04:00:00 – 2024/07/22 03:59:00 (server time)

Memory Turbulence: At the start of every wave of Cycle, summon 1 Trotter onto the field. The Trotter will be immediately defeated when it is Weakness Broken. After the Trotter is defeated, Advance the attacker's Action Forward, then apply Memory Imprint to all allies. Every stack of Memory Imprint increases the target's ATK and Break Effect, up to a max set of stacks.

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